Persona 5 casino control room

persona 5 casino control room

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Persona 5 Casino Control Room Video

Persona 5 - Niijima's Palace Slot Room

You'll now have two choices: Either go face the powerful Shadow at the top of the stairs you just passed head on or sneak around behind it.

To sneak by it, you need to only go to the north and climb up the green crates. At the top, you'll find a vent you can crawl through. You can always go back and take on the Shadow at a later point if you so wish.

Additionally, if you take on the Shadow by going through the doors behind it, you can ambush it! You need to defeat this Shadow to progress in the Palace.

The Shadow becomes two Queen Mabs. Both use Fire and Electric attacks but are weak to Wind. Defeat the Shadows and you'll get a Security Keycard that can be used to unlock doors like the one from before.

If you just beat the Shadow, head through the door behind where it was and then through the other door in that room.

In the next hallway, go straight into the locked door directly across from you. Inside, you'll find a vent that you can crawl through.

Go through and into the next room and take on the powerful Shadow inside. The Shadow will be a Ganesha, so it's weak to Psychic attacks.

Defeating it will give you a Member's Card. You can now go up the elevator Sae went up. Futaba will register two cards, though you'll only take one since her first name was too obviously fake.

You will also get a map of the area. Head out of the room via the air duct that Ryuji pointed out and then through the door in that room.

Take the stairs up to the east and you'll be able to get back into the Main Hall by following the path. It will take you east, south, and then east again to a door that leads into the Main Hall.

Upon exiting the elevator, you will be immediately confronted by Shadow Sae. She's much bolder than your past Palace rulers.

To head up to higher floors, you need a higher level card. Start by speaking to the Shadow dealer behind the glass directly across from the elevator.

She will tell you about what you need to know, including how to get a higher level card. You will get 1, playing chips and a map of the area from the dealer.

You will need 50, coins to get a high limit floor card. Make sure you save in the safe room! Head in and find a room you want to play in. The rules are fairly simple, so start betting.

It doesn't matter what you choose, though. You're going to lose. As Akechi suggested, the games are all rigged, so you can't win.

Play a few games and test out a few rooms and Akechi will pull you aside to confirm that the games are rigged. You'll need to change that. Head north from where you entered and you'll see a small vent in the wall that you can crawl through.

Go through and progress further when opted to. You'll be in another passageway meant for the staff of the casino. Follow the path until you have the option to go up a staircase or down a hall to the west.

The path to the west will lead to a chest, but you'll want to go up the staircase to progress. Continue until you reach a split that leads to a staircase to the east and a path to the west.

There's a safe room to the west that you might want to go to so that you can save. The path to either staircase will lead to a searchable object with a Treasure Demon called Orlov Strength inside of it.

From the safe room, head south and around to the west towards the door to the north. There's a chest inside the barred room that you'll pass that can be accessed by crawling through a vent on the wall north of it.

Head through the door at the end of the hallway and you'll enter a hidden part of the dice game area. Directly ahead of you will be a Shadow that you need to take down.

Doing so will allow you to hijack that system so that one of the rooms always plays into your favour. The Shadow you'll face called a Wandering Reviver will reflect Curse but is weak to Bless and Wind skills, so bring in Akechi into this fight.

It will try to brainwash your team, so be careful. The Shadow itself isn't very difficult, though. Head out of the room and south to the barred doors that you can now open.

Futaba has marked the room you want to go to on your map, so head over there to quickly earn a lot of coins. Always pick "Between 11 and 18," so that you can get lucky with triple sixes.

After a few games, head out of the area back to the lobby and let Skull and Crow handle the rest. Save in the safe room and consider buying some of the lesser prizes from the dealer.

They've very worthwhile and you'll earn more than enough coins in the upcoming section to buy the High Limit Floor card.

Unfortunately, you'll have to fight right away upon entering the next area. Even still, they are very weak and enraging members of their team can very easily be their downfall.

It's also weak to Ice. After the Shadows are defeated, look at the red monitor to the left to mark it on your map and then head into the slot room.

There are a lot of machines, but don't bother with them. Head down the path until you reach a set of stairs and go up them.

Once again, follow the path and head down the stairs at the end of it and through the door directly across from where you walk down to. This next room will have a massive slot machine that gives out a 50, coin prize as a jackpot!

Head up to the machine and interact with it. Then, head around to the other side of the machine and climb up the low north wall by it so that you can access its terminal.

Ice attacks will be useful against these. After defeating the shadows, mark the red monitor to your left on the map and proceed to enter the room.

There will be a lot of slot machines in the room but do not fondle with them. Continue along the path and head up the stairs.

Once again, continue the path and head down the path to go through a door to find a massive slot machine. This slot machine, unlike others, gives a massive coin bonus of 50, Just what you need to buy the Higher Limit Card.

To hack into that massive slot machine, you will have to find and interact with two terminals of the machine.

Futaba will be the one to tell you of these two terminals. One of them is red and the other is green. To find the Green Terminal, head to the previous room and head south from the entrance.

Head down the path and through a door to find some crates. Climb the crates over to the north side to find a chest and the Green Terminal.

Now return to the machine and win 50, coins. Once done, return to the dealer in the Lobby to buy the High Limit Card followed by using the elevator to move to the next area and speak with the bouncer.

Return to the real world! He is persistent to all kinds of attacks except Electric, Psychic and Nuclear. It will be easy to defeat if you have strong Physical attacks and a high rate of critical hits.

Stick to the left-hand-side wall until you come across a vent. At this point, you need to head inside the secret area. After dropping down, stick to the left side and head past the blue lights until you come across a locked door.

Climb up from the illuminated area and crawl through the vent to drop down from the other side. Once again, stick to the left side to head inside a door and head down.

Now head to the west side to come to the outer area. After the cut-scene concludes, crawl through the vent on the left side and west towards the stairs.

Head up the stairs and take the door on the south side to come to the Main Hallway. You'll see a whole hall of trip lasers that aren't active, but getting close to them will show you that they are.

Thus, there's only one way to go, that that's into the next room to the left. There will be two Shadows and a treasure chest in that room as well as a door leading to where you want to go.

In the next room, the path to the east is blocked by more lasers, so you have to go west into the larger room. It, too, has a lot of lasers in it, but you can walk between them, but over them, and slide under them to get around.

Watch out for the Shadows! While this room might seem like a dead end at first, you have to remember that you're in a cognition, not in real life.

Go up to the giant paintings on the north wall and you'll trigger and interaction. You can actually travel through these paintings into other paintings!

Go inside and go to the left until you can get out of the second painting. Then, enter the ventilation duct and move through it to the other side.

You'll land in a room with a treasure chest, a locked door, and a Shadow. Unlock the door with the blue button so that you can quickly come to a fro from that location.

Eventually, though, you'll have to face off against that strong Shadow. It blocks Curse and Physical skills and can make members of your party enrage.

Try dropping its defence so that other damaging skills can take it down efficiently while also making sure to remove Rage from your party members. Defeating that enemy will give you your first Skill Card: Skill Cards can be used to instantly teach your Persona the designated skill, but they can only be used once each, so use them well.

Head into the control room and access the computer. You need another password. To get this one, head back the way you can and through the doors that were previously locked if you didn't unlock it yet, do it now.

Head through those doors and move towards the Shadows down the hall. The password this time is the number of Lord Madarame's feet the answer is not two.

You actually need to head back to that golden statue from before and read the plaque. The password, as Yusuke cleverly points out, is Head back to the control room and punch in the code.

Now that everything is clear, head to the far east side of the area and make sure to save in the safe room! Jump down to and then into the desert painting and then head to the right.

In the Mt Fuji painting, head through the centre. The right side will take you back to the desert at this point. When you get into the jungle cave one, get out of the painting from the right of it and activate the button on the scaffolding to activate a new painting.

Hop back into the jungle painting and then climb up the rock face in it and move to the back. You'll be back in the desert, so you want to get to Mt Fuji once more.

From there, head right into the new painting of the raging sea. Do not go towards the Kraken! It will knock you out of the painting to the floor below and it will spawn in more enemies.

Instead, jump out of the painting on your own accord and hit the button on that scaffolding to open up another painting.

Jump down off the ledge to the desert painting's scaffolding and jump back in. From the desert go to Mt Fuji, then through the centre of Mt Fuji to the forest, and climb up the forest rocks to get to the new painting.

From there, head to the right side of the painting and jump out! Head on over to the next room. There will be a number of Shadows and a treasure chest in this room but you'll want to keep pressing on to get to your destination.

In the next room, there will be bathrooms. The north one should have a treasure chest in it. The door to the next area will also be there.

For the first path, follow it along and make your way to the only blue door you can reach. Repeat the process by heading to the next lower blue door and you'll find yourself in an area of the room with two paintings.

This puzzle of this room is to always select the true Sayuri. Going through a door before choosing will simply take you back to the start of this area of the room.

Go up to the painting of the woman in red and choose it as the real one to progress. Then, head through the archway it makes golden.

For this next area, the real painting is the third one out of the four, counting from left to right. Once again, head through the golden archway.

You'll first see four paintings, but they're all fakes. You'll see two more, but keep going! Jump down the ledge and walk past the blue archway and select the Sayuri at the bottom of the steps.

It has the tree branch, hair over the shoulder, and is wearing red. Once you've selected it, go through the blue archway and then down the steps to the now golden one.

Grab the chest before you head on into the next area.

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